













One studio. Everything we make goes live.
We design, build and run games, products and brands, from the first sketch to the thing people use every day. Stonefall alone reached 42,000 players a day. Mainichi means every day.
This town is our portfolio. Run around as Ken: the station, MarbleMazes' meadow, the arcade, Stonefall's towers, Kiri's cart, Being Juice's kiosk and the bakery each hold a piece of our work. Walk up to a sticker and press Etap it.
Our studio is up the path from the square. Come in and put a record on.
Each one has its place in town: go there and see it.
Tell us what you want to make. We answer every message.
hi@mainichi.digital→Or walk to the post box at the studio's gate and send us a card from the town.
| Audio | |
| Quality | |
| I'm stuck! | |
| Reset | |
| Renderer | |
| Server |
| WASD or ARROWS | Run |
| SHIFT | Dash |
| SPACE | Jump |
| F or J | Kick (headbutt when dashing, spin in the air) |
| E or ENTER | Open what's in front of you |
| M | Map |
| K | Ken's sticker album |
| L | Mute |
| R | Back to the nearest spot |
| DRAG | Look around |
| SCROLL | Zoom |
| Drag | Run (drag further to dash) |
| Tap | Jump |
| Lift and tap back | Jump without stopping |
| Flick | Kick that way (headbutt when dashing, spin in the air) |
| A second thumb | Tap to jump, swipe to kick |
| Tap a sticker | Do what it says (near one, it's at the bottom too) |
| Two fingers at once | Look around and zoom |
| Joystick Left | Run |
| A | Jump |
| Y | Kick (headbutt when dashing, spin in the air) |
| B or RTR2 | Dash |
| X | Open |
| Joystick Right | Look around |
| Select | Back to the nearest spot |
| Start | Menu |
The island and everything on it were made by Mainichi: the land, the lagoon and the paths, every house and every place you can visit, the trees and the grass, the keyhole you walk in through, and Ken the ninja with all his moves.
The town grew out of folio-2025 by Bruno Simon, released under the MIT license. Hardly any of his island is left, but parts of the engine underneath are still his: the renderer, the turn of the day, the physics wiring, the controls, the menus and many of the sound effects. Go and drive around his island.
Asagao, Lokum and Tonlé were written for the town in Strudel, played on Japanese, Ottoman and Khmer instruments recorded and shared under CC BY by xserra (with Yavuz Akalın, Hamza Zeytinoğlu and Ruhi Ayangil), ajaysm, pjcohen, musicbrain, UncleSigmund, Draconihype, Maria Mannone, milivolt, George Papargyris, Taira Komori, whatsanickname4u (Dave Thayer), Digitopia (Casa da Música), cdrk, designerschoice and RTB45, and under CC0 by RutgerMuller, barisbozkurt, hollandm, SieuAmThanh, ManDaKi, ixnixnixn, Hybridkin, the VCSL and others. Every recording and its licence. Change the record on the turntable in the studio.
Its four cabinets play our own games: Overdraft, Mishurd and DriftBreaker, and Çay, made just for the town.
Straight from Neverstill, our train defence game for iPhone.